The Gladiator can do massive single-target damage, using a combination of melee attacks and magic flames.
The Shaman uses voodoo to not only attack his enemies with hexes but also support his team with speed boosts.
The Mage is a deadly foe who can lay waste to her foes from long distance and close range.
Game Designer Stephen Hmiel introduces us to the largest dragon in the game, The Behemoth.
Sound Designer Adam Shaw takes us through the process of creating and selecting sounds to enhance the Dragons of Elanthia experience.
Today we take a closer look at one of the deadliest (and certainly most frightening) riders in Dragons of Elanthia: The Lich.
Ever wondered how game characters are created? Our talented team of artists show you, step by step, how a character evolves from a rough concept sketch to full animated implementation in Dragons of Elanthia.
Today, we're introducing the next game mode we're working on. Siege mode features a team on offence and one on defence to destroy (or secure) a castle!
No tricks, all treats: The Dragons of Elanthia team wishes you a safe and happy Halloween!
Our Kickstarter campaign is now live. Help us make Dragons of Elanthia a reality!
We're up on Steam Greenlight - vote for us!
Preview of the Lightning Drake, a small fast dragon with super speed and maneuverability.
Dragons of Elanthia previewed at PAX Prime 2013, receives praise from the media.
Our first rider preview: The Paladin provides a mean crossbow attack along with team healing abilities.
Preview of the Fire Drake, a medium-sized dragon that does more than you expect!
Welcome to our game - stick around and find out what's coming soon.